Sorry to break it to you but this guy "mdzz" is a outlaw and a booster....
Search found 15 matches
- Fri Apr 07, 2017 5:29 pm
- Forum: Bugs
- Topic: skill was WRONG
- Replies: 23
- Views: 9699
- Fri Apr 07, 2017 5:26 pm
- Forum: Bugs
- Topic: skill was WRONG
- Replies: 23
- Views: 9699
Re: skill was WRONG
Nothing is forbidden. We use the available resources to play the game. By killing outlow players get experience that is system allowable. But now, this system has stopped, but also blame who? Also he continuously killed me when I was an outlaw just because I wanted to see what it was like being an ...
- Wed Apr 05, 2017 7:35 pm
- Forum: Suggestions and new ideas
- Topic: chat optimisation
- Replies: 4
- Views: 2666
Re: chat optimisation
I agree.
- Wed Apr 05, 2017 3:57 pm
- Forum: Suggestions and new ideas
- Topic: Reset skills
- Replies: 21
- Views: 9994
Re: Reset skills
The ratio of how many so far that have not paid to reset skill verses the the amount that has done so tilts toward the majority being people who haven't paid.
I bet it'll be a better and wiser choice if resetting skills to more valuable.
I bet it'll be a better and wiser choice if resetting skills to more valuable.
- Wed Apr 05, 2017 3:54 pm
- Forum: Help wanted
- Topic: Outlaw Status
- Replies: 2
- Views: 1764
Re: Outlaw Status
It's weird when they say only seven days but the hours in game that say "this amount of time left of being a outlaw" far exceeds the normal seven days.
- Wed Apr 05, 2017 3:49 pm
- Forum: Suggestions and new ideas
- Topic: The Idea Wasteland
- Replies: 5
- Views: 2778
Re: The Idea Wasteland
D/C:
Probably should put a update screen on the main menu so players know what's implemented into the game recently.
Probably should put a update screen on the main menu so players know what's implemented into the game recently.
- Tue Apr 04, 2017 10:04 pm
- Forum: Suggestions and new ideas
- Topic: Reset skills
- Replies: 21
- Views: 9994
Re: Reset skills
I absolutely agree, in any rpgmmo game I've ever played had a solution to recatorgorize your attribute for different purposes but for a somewhat steep cost of sorts, steep or not it would cost something. So I give the ideal of probably coin or rare items. I don't want to see this game go down the pa...
- Tue Apr 04, 2017 10:01 pm
- Forum: Suggestions and new ideas
- Topic: Creature spawn time vs XP pts. gained test
- Replies: 14
- Views: 6121
Re: Creature spawn time vs XP pts. gained test
I slightly agree because for new players and sometimes long term players of the game may feel that it's a faultless task to get to such high levels of exp and have a looming presences of losing it all by one death away. Thing is, I want to keep the realistic value the game has but also give a good f...
- Tue Apr 04, 2017 9:57 pm
- Forum: Suggestions and new ideas
- Topic: add a area block
- Replies: 4
- Views: 2352
Re: add a area block
Doing so would provide less freedom in this world, you have a problem but not the rest of the 10 thousand other players. Personally I don't see this as a problem, if a player who is low leveled goes into a dangerous zone of creature then so shall it be but I don't think there should be a area/land b...
- Sun Apr 02, 2017 1:11 pm
- Forum: Suggestions and new ideas
- Topic: The Idea Wasteland
- Replies: 5
- Views: 2778
Re: The Idea Wasteland
Ahh I see, I'm new to the DM studio creators, I see what you mean for the AFK grind, outlaws though terrible, are still players so there should be a form of accommodation for it.
And yeah I know about the private messages just making sure people don't leak good quality content before it's out ^·^
And yeah I know about the private messages just making sure people don't leak good quality content before it's out ^·^