Search found 23 matches
- Wed May 24, 2017 2:29 pm
- Forum: Off-topic
- Topic: omega vanitas items market
- Replies: 53
- Views: 95606
Re: omega vanitas items market
For sale:Bussiness suit,a shipment of condors for a clan (40-50k for roughly 15 and your whole clan are armed with revolvers that use cheap and affordable .23 rounds,9 armor peircing)mann32 make an offer,elegant suit,silibur,1910 browning,ranger hat,rodeo shirts,leather armor,lsx-2,and the horn 9mm ...
- Tue May 09, 2017 7:27 pm
- Forum: Factions
- Topic: Shipment Trading
- Replies: 0
- Views: 5456
Shipment Trading
I want this thread to be about faction equipment This is similar to the item market but for soverigns or leaders to come together and buy big shipments of guns materials or medical supplies for their clan in trade for credits or extremely rare and special gear, You can issue a contract of all the th...
- Tue May 09, 2017 3:38 am
- Forum: Bugs
- Topic: Dual Wield glitch
- Replies: 2
- Views: 2044
Dual Wield glitch
Im just making a small thread for this because it isnt a huge bug but if you equip two of the same item(only tested it with doubles dont quote me) then you unequip the 2nd slot the item in the first slot will vanish into thin air if you go over to your invintory it will not be there i freaked out fo...
Re: OV memes
Something we can all relate to
- Sat May 06, 2017 8:36 pm
- Forum: Bugs
- Topic: Login bug solution
- Replies: 0
- Views: 1242
Login bug solution
I'm sure a lot of you have run into a bug with problems either logging in or loading the loggin screen now Ive noticed the gm or a forum mod says usually says to unninstall and reinstall the game however thats a little time consuming all you really need is three simple steps here,its a cacheing bug ...
- Tue May 02, 2017 5:09 pm
- Forum: Suggestions and new ideas
- Topic: PvP xp solution
- Replies: 3
- Views: 1946
Re: PvP xp solution
I highly doubt the level 50s are gonna have a hard time xping I meen all they have to do is take 2 steps to the side and your dead,pm me on how this could possibley be abused,if you say just from killing im gonna be upset because thats a main game mechanic ._.
- Tue May 02, 2017 5:48 am
- Forum: Suggestions and new ideas
- Topic: PvP xp solution
- Replies: 3
- Views: 1946
PvP xp solution
I have an idea for how pvp xp should work,you know how when someone dies they lose 20 percent xp? Well what if the player that kills them gets 5-10 percent of that meening their rewarded for much higher level kills and get practicley nothing for lower level kills,this should apply to outlaws too and...
- Tue May 02, 2017 5:42 am
- Forum: Bugs
- Topic: Moonwalking
- Replies: 3
- Views: 2251
Re: Moonwalking
Hamjam I already reported this bug why are you making another thread
- Sat Apr 29, 2017 2:50 am
- Forum: Suggestions and new ideas
- Topic: Experience loss revamp request thread.
- Replies: 20
- Views: 11106
Re: Experience loss revamp request thread.
What if someone dies by health loss and has 99 water percent dies then comes back and dies again almost instantly for this scenario this man did not die on purpouse,that would be about a 35 percent reduction(i know xp bars change upon deaths but thats still really bad especially for higher levels)
- Fri Apr 28, 2017 5:38 pm
- Forum: Suggestions and new ideas
- Topic: Experience loss revamp request thread.
- Replies: 20
- Views: 11106
Re: Experience loss revamp request thread.
I'm not a dev, just to be clear ;) There is some internal discussion about this topic as well,and I thought it'd be appropriate to bring it here. First, I'm personally in favor of reducing the xp loss. However, I think the timed debuff idea mostly promotes sitting around afk (as I've seen from othe...