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faction limit

Posted: Fri Mar 31, 2017 7:53 pm
by bbardiya
The limitation of faction building is not enough
11 building is too fair
We have 5 workplace they took much of our building numbers
Increase the number of building to 16 or don't count workplaces and farms as building number
For example each clan can only have one workplace from each kind 3 farm and 10 other building
We also need barrier or barbed wire or wall and gate
Please improve and fix this part of game

Re: faction limit

Posted: Fri Mar 31, 2017 9:49 pm
by compbatant
That's good points. Tomorrow I will increase buildings limit to 16. In the future there will be added fences and gates. It is partially implemented already but requires fixes that's why it is not released yet.

Re: faction limit

Posted: Sat Apr 01, 2017 10:00 pm
by zepper93
It's ok ur doing a great job combatant.

Re: faction limit

Posted: Tue Apr 04, 2017 2:27 am
by bbardiya
compbatant wrote: Fri Mar 31, 2017 9:49 pm That's good points. Tomorrow I will increase buildings limit to 16. In the future there will be added fences and gates. It is partially implemented already but requires fixes that's why it is not released yet.
It's still 11 :(

Re: faction limit

Posted: Thu Apr 06, 2017 7:27 pm
by madmaniacal1
bbardiya wrote: Tue Apr 04, 2017 2:27 am
compbatant wrote: Fri Mar 31, 2017 9:49 pm That's good points. Tomorrow I will increase buildings limit to 16. In the future there will be added fences and gates. It is partially implemented already but requires fixes that's why it is not released yet.
It's still 11 :(
I think it's likely he will make the changes to building numbers when gates/fences are updated. Just my thought on it, anyway.

Re: faction limit

Posted: Thu Apr 06, 2017 9:12 pm
by Ryaca
I think 11 buildings is good enough.