Small things in the game.

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Alko
Posts: 15
Joined: Sat Apr 01, 2017 10:03 am

Small things in the game.

Post by Alko » Sat Apr 01, 2017 10:08 am

If you're going to implement things into the game why not later on put in an auction shack/house for players to sell their stuff. Some players like chances so you could put in a in-game card table to bet their coins (like poker)

You can have humanoid enemies attack non-humanoid characters like:

Hunter vs Mutant
Wolf vs bandit



Maybe transportation stuff (your way of course)

For now that is what I can think of. :roll: :)
Let the story flow through you, become the monologue.

Malakie
Posts: 16
Joined: Thu Mar 30, 2017 7:15 am

Re: Small things in the game.

Post by Malakie » Sun Apr 02, 2017 7:14 am

I agree chat goes by to fast so an auction house would be awesome :D

Alko
Posts: 15
Joined: Sat Apr 01, 2017 10:03 am

Re: Small things in the game.

Post by Alko » Sun Apr 02, 2017 7:51 am

Yes it would ^·^
Let the story flow through you, become the monologue.

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roarke
Posts: 29
Joined: Tue Apr 18, 2017 12:52 pm

Re: Small things in the game.

Post by roarke » Wed Apr 19, 2017 6:17 pm

Maybe a table and chairs can be build to sell stuff or a market where players can gather and sell.
"Remember! No matter where you go, there you are."

Mad Max Beyond Thunderdome

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Vevrok
Posts: 108
Joined: Mon Mar 27, 2017 2:08 am
Location: Brazil

Re: Small things in the game.

Post by Vevrok » Fri Apr 21, 2017 2:48 am

Auction better way to buy/sell items around game.

But I think that this will need work with database not only coding then :(
Languages: Portuguese,English,spanish

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