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Auto counterattack

Posted: Sun Apr 02, 2017 8:24 am
by Kabuki
If someone attacks you (mob or in pvp), wouldn't be better that character automatically respond by counterattacking him? Now for example in pvp need first to target the attacker, then press attack, while health bar is dropping down and it doesn't help for winning the fight.

Decisions need to be made instant.
Please consider this.
Thank you.

Re: Auto counterattack

Posted: Sun Apr 02, 2017 8:50 am
by madmaniacal1
Kabuki wrote: Sun Apr 02, 2017 8:24 am If someone attacks you (mob or in pvp), wouldn't be better that character automatically respond by counterattacking him? Now for example in pvp need first to target the attacker, then press attack, while health bar is dropping down and it doesn't help for winning the fight.

Decisions need to be made instant.
Please consider this.
Thank you.
Sounds great. A player shoots me, and instead of running, my acct counterattacks by running at them. Brilliant.

Re: Auto counterattack

Posted: Sun Apr 02, 2017 8:59 am
by Kabuki
madmaniacal1 wrote: Sun Apr 02, 2017 8:50 am Sounds great. A player shoots me, and instead of running, my acct counterattacks by running at them. Brilliant.
Sorry, i didn't added, that this feature would be needed only in melee combat. No auto running towards enemy, only counter melee attack.

In melee it would just add more chances to win combat, because of instant response to attacker.

Re: Auto counterattack

Posted: Tue Apr 11, 2017 3:52 am
by pearcekj
The ability could be toggled on or off, as sometimes you may need to run.

Also, to avoid auto-farming mobs, make it so that you have to click the attack button at some point during each battle or you don't get exp from the kill. I don't know coding, but I've seen this done before.

Anyhow, I like this idea, it keeps PKers from getting an unfair advantage due to control limitations.

Re: Auto counterattack

Posted: Tue Apr 11, 2017 3:55 pm
by Blackthorne
madmaniacal1 wrote: Sun Apr 02, 2017 8:50 am
Kabuki wrote: Sun Apr 02, 2017 8:24 am If someone attacks you (mob or in pvp), wouldn't be better that character automatically respond by counterattacking him? Now for example in pvp need first to target the attacker, then press attack, while health bar is dropping down and it doesn't help for winning the fight.

Decisions need to be made instant.
Please consider this.
Thank you.
Sounds great. A player shoots me, and instead of running, my acct counterattacks by running at them. Brilliant.
Why don't you try and be polite and point out why the persons remark might be flawed instead of writing some sarcastic comment.

Be nice for a change, you might like it ;-)