Guild Radar

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DirtyHarry
Posts: 53
Joined: Tue Apr 18, 2017 4:00 pm

Guild Radar

Post by DirtyHarry » Tue Apr 18, 2017 11:11 pm

Give guilds their own radar color so they don't have to add whole guild as friends
BoS - SoB - B0S 3 Guilds - 1 Brotherhood

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Silent Sam
Posts: 16
Joined: Sat Jun 03, 2017 12:27 pm

Re: Guild Radar

Post by Silent Sam » Sun Sep 03, 2017 10:10 am

Bump.

Sometimes there's more motion dots on the same map in our radar. I don't want to be weary on the arriving dot only to find out it's my Sovereign.
"Ad Victoriam!"
[BoS][SoB][B0S]

Drakkon666
Posts: 21
Joined: Mon Aug 28, 2017 9:08 am

Re: Guild Radar

Post by Drakkon666 » Mon Sep 04, 2017 9:48 am

Yep agreed to this 100%
The Righteous one shall always triumph against the Wicked!

May the path guide you to the everlasting gates of heaven.

PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]

Rha
Posts: 66
Joined: Thu Mar 30, 2017 2:24 pm

Re: Guild Radar

Post by Rha » Wed Sep 13, 2017 11:26 am

A great idea

Blue for friends
Red for faction members
Orange for Alliance members
Elder and sovereign of the Brotherhood of Steel

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BlitzCraig
Posts: 153
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Re: Guild Radar

Post by BlitzCraig » Wed Sep 13, 2017 11:37 am

something like this would still be great... though it should be tied to statistics and a skill imo ;)

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Aegis
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Re: Guild Radar

Post by Aegis » Wed Sep 13, 2017 5:17 pm

*Suspicious wild ELS tab in skills window...* 😁
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Rha
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Joined: Thu Mar 30, 2017 2:24 pm

Re: Guild Radar

Post by Rha » Sun Sep 17, 2017 12:32 pm

What if there was a range for identifying the purple dots on the radar..

The higher a characters Perception the bigger the range..

Or perhaps the binoculars should have a use... Especially since its a quest reward
Elder and sovereign of the Brotherhood of Steel

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BlitzCraig
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Re: Guild Radar

Post by BlitzCraig » Sun Sep 17, 2017 11:06 pm

that's a very nice idea... and the binoculars do have a use - you can (or should be able at least) zoom your screen out further with binoculars than you can without them ;)

Rha
Posts: 66
Joined: Thu Mar 30, 2017 2:24 pm

Re: Guild Radar

Post by Rha » Wed Sep 20, 2017 6:02 pm

BlitzCraig wrote: Sun Sep 17, 2017 11:06 pm that's a very nice idea... and the binoculars do have a use - you can (or should be able at least) zoom your screen out further with binoculars than you can without them ;)
The binoculars dont do anything sadly :(

They are probably intended to work and the flavour text suggests as much but no..
Elder and sovereign of the Brotherhood of Steel

Drakkon666
Posts: 21
Joined: Mon Aug 28, 2017 9:08 am

Re: Guild Radar

Post by Drakkon666 » Thu Sep 21, 2017 8:24 am

I got 20 binoculars once and trust me it never WORKS...

Its a good thing if it does since you will see others who are coming close to you or mob dragging to you.

2-3 map tiles range is enough to see everything since sqoyote (2 and a half) has a range that can see us in that position.
The Righteous one shall always triumph against the Wicked!

May the path guide you to the everlasting gates of heaven.

PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]

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