Ammo crafting, I realise crafting some things is still a bit buggy.
But once that is sorted ammo crafting would be good.
Could have stats making it not as deadly as ammo dropped/purchased and perhaps even the chance of misfires but would help newer players dust off their rusty guns, and start using them.
Interested to see what other players think of this rough idea.
Homemade Ammo
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Homemade Ammo
BoS - SoB - B0S 3 Guilds - 1 Brotherhood
Re: Homemade Ammo
maybe its gonna be a thing of the ETC tab, or its gonna fall under the int tree crafteable stuff one day. But yea, a good idea
Last edited by Aegis on Wed Apr 19, 2017 4:31 pm, edited 1 time in total.
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German
FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
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http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Languages: English, Italian, German
FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Re: Homemade Ammo
I'm level ten and I feel like ammo in general is an unsustainable resource unless you're a dex build, 20+ or rich. I'd like to see weaker ammo be more viable for lower levels.
Re: Homemade Ammo
I think the reason is for that fact, right now level 1-10 should focus on learning game and figuring out what they want to focus on while more stuff is released. Guns dont do very well til about lvl 15 anyhow cause of low aim. Ammo isnt very farmable, best low levels can use is pipe rifles, easy to loot and ammo is farmable too. Just need a tanky character to mop up damage while you mobs
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