keep guard

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Bence
Posts: 43
Joined: Tue Mar 07, 2017 4:22 pm

keep guard

Post by Bence » Wed Apr 05, 2017 10:03 pm

If you activate keep guard skill its speed loss displayed just like the +2 arm but not the 10% dodge

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: keep guard

Post by Aegis » Fri Apr 07, 2017 6:44 pm

confirming its like that for everybody, the 10% dodge bonus is missing...
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

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pearcekj
Posts: 49
Joined: Sat Apr 08, 2017 8:42 pm

Re: keep guard

Post by pearcekj » Sun Apr 09, 2017 4:18 am

There is no change to dodge on my display either. It's melee only though, so maybe that's why? Maybe it still factors in?

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: keep guard

Post by Aegis » Sun Apr 09, 2017 7:37 am

from what I've seen, i get hit just as bad as when im not using it, so guess it not considered at all lol, not just not displaying
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

Rha
Posts: 66
Joined: Thu Mar 30, 2017 2:24 pm

Re: keep guard

Post by Rha » Sun Apr 09, 2017 3:30 pm

It makes sense that it isnt displayed because it only applies to melee dodge.. The stat in character screen applies to both melee and ranged. And since its only 10% increase you wont notice a big change. Its just one dodge every 10 hits you take.
Elder and sovereign of the Brotherhood of Steel

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ALEX
Posts: 40
Joined: Wed Mar 22, 2017 4:06 pm
Location: malaysia

Re: keep guard

Post by ALEX » Mon Apr 10, 2017 3:17 am

Only not display but it work i see
Bla Bla Bla

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pearcekj
Posts: 49
Joined: Sat Apr 08, 2017 8:42 pm

Re: keep guard

Post by pearcekj » Mon Apr 10, 2017 3:44 am

So keep guard and turtle are generally worth learning? What about thornback? Assuming I already have the endurance for it. Seems iffy based on the numbers.

Also, those who have 30% or more dodge, is this obtained with gear or by dex stats? If so how many? I'm considering and end/dex build.

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: keep guard

Post by Aegis » Mon Apr 10, 2017 6:45 am

its a combination of almost if not full dex combined with best evasion gears available
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

Elbin
Posts: 28
Joined: Tue May 02, 2017 11:57 am
Location: Sofia, Bulgaria

Re: keep guard

Post by Elbin » Sun May 07, 2017 4:27 am

Another Keep Guard bug is that if you change maps with it toggled on the button stays toggled, but the stats are reset. In practice the toggle state is flipped.
Respect all...

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: keep guard

Post by Aegis » Sun May 07, 2017 6:36 pm

Elbin wrote:
Sun May 07, 2017 4:27 am
Another Keep Guard bug is that if you change maps with it toggled on the button stays toggled, but the stats are reset. In practice the toggle state is flipped.
I've already reported this long time ago in a more extensive way:
viewtopic.php?f=5&t=333&p=1396&hilit=visual#p1396
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

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