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keep guard

Posted: Wed Apr 05, 2017 10:03 pm
by Bence
If you activate keep guard skill its speed loss displayed just like the +2 arm but not the 10% dodge

Re: keep guard

Posted: Fri Apr 07, 2017 6:44 pm
by Aegis
confirming its like that for everybody, the 10% dodge bonus is missing...

Re: keep guard

Posted: Sun Apr 09, 2017 4:18 am
by pearcekj
There is no change to dodge on my display either. It's melee only though, so maybe that's why? Maybe it still factors in?

Re: keep guard

Posted: Sun Apr 09, 2017 7:37 am
by Aegis
from what I've seen, i get hit just as bad as when im not using it, so guess it not considered at all lol, not just not displaying

Re: keep guard

Posted: Sun Apr 09, 2017 3:30 pm
by Rha
It makes sense that it isnt displayed because it only applies to melee dodge.. The stat in character screen applies to both melee and ranged. And since its only 10% increase you wont notice a big change. Its just one dodge every 10 hits you take.

Re: keep guard

Posted: Mon Apr 10, 2017 3:17 am
by ALEX
Only not display but it work i see

Re: keep guard

Posted: Mon Apr 10, 2017 3:44 am
by pearcekj
So keep guard and turtle are generally worth learning? What about thornback? Assuming I already have the endurance for it. Seems iffy based on the numbers.

Also, those who have 30% or more dodge, is this obtained with gear or by dex stats? If so how many? I'm considering and end/dex build.

Re: keep guard

Posted: Mon Apr 10, 2017 6:45 am
by Aegis
its a combination of almost if not full dex combined with best evasion gears available

Re: keep guard

Posted: Sun May 07, 2017 4:27 am
by Elbin
Another Keep Guard bug is that if you change maps with it toggled on the button stays toggled, but the stats are reset. In practice the toggle state is flipped.

Re: keep guard

Posted: Sun May 07, 2017 6:36 pm
by Aegis
Elbin wrote: Sun May 07, 2017 4:27 am Another Keep Guard bug is that if you change maps with it toggled on the button stays toggled, but the stats are reset. In practice the toggle state is flipped.
I've already reported this long time ago in a more extensive way:
http://ov.dmgamestudio.com/viewtopic.ph ... sual#p1396