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Skill Points Bug

Posted: Sun May 07, 2017 2:24 am
by Veloxc
I finally reached level ten and I decided to apply my points. I had only applied 1 skill point when I was autokicked from the server. Upon logging in, I discovered that my two unspent skill points were gone. Please advise me on how I'm to remedy this situation or at least somehow get those two skillpoints back to me.

Re: Skill Points Bug

Posted: Sun May 07, 2017 4:02 am
by DaHobbit
Up to skill level 11 (1-11), only one point is needed to level up. To get to level 12, you spend 2 points. To get to level 22, you spend 3 points. To get to 32, you spend 4 points. And so on.

So from looking at your picture, at level 10, you should have 30 points. There are 29 skill points that can be easily counted. With your dex at level 12, you spent an extra point to get to lvl 12. 29+1 = 30. You have all points and have not lost any.

Re: Skill Points Bug

Posted: Sun May 07, 2017 12:47 pm
by BlitzCraig
Correct - back on March 28, we recommended that the screen would show how many points were needed to increase each attribute - hopefully after the serious bugs are worked out, we will see something like this when using points ;)
IMG_20170507_074435.jpg
IMG_20170507_074435.jpg (42.27 KiB) Viewed 3051 times

Re: Skill Points Bug

Posted: Mon May 22, 2017 11:37 pm
by Richter
BlitzCraig wrote: Sun May 07, 2017 12:47 pm Correct - back on March 28, we recommended that the screen would show how many points were needed to increase each attribute - hopefully after the serious bugs are worked out, we will see something like this when using points ;) IMG_20170507_074435.jpg
here`s a little update here
once i leveled up two times i got 3 points each time
i spend 2 points on strength (15 to 16 and 16 to 17 each level)
but the last two times i tried to spent my last POINT this massage appeared "this attribute requires 2 points)
and my last (third) point for lvl up just gone! again!
does that mean I lost my 2 points forever?

Re: Skill Points Bug

Posted: Tue May 23, 2017 6:34 am
by Aegis
Please note that in DaHobbit example he's referring to the stat points and not skill lvls... said short, every 10 status points assigned makes the cost for another status point grow by one point of those 3 you receive per lvl up as it follows:

0 stat points to 11 = costs 1 of those 3 points you get per lvl up
11 stat points to 21 = costs 2 of those 3 points you get per lvl up
21 stat points to 31 = costs 3 of those 3 points you get per lvl up
31 stat points to 41 = costs 4 of those 3 points you get per lvl up

AND SO ON 🤓


Also for your question Richter:

Sometimes it happens that the server laggs while putting status points and one presses too many times on a stat or on a different one to test when distribuiting status points if its working or if one did press strongly enough or similar reasons, ending up for example in your case with 6 points, the first has been given, but the other two probably got used up in a stat requiring just 1 point trice or any combination that let you with a point less to spent in the status that requires 2 points...

My suggestion is to take at least a full minute time to press ONCE on a status and wait till you for real see the point/s spent and the desired stat has been upgraded and only then press a second time on the same or another attribute to avoid spending more points than wanted or on a status you didnt wanted to 😅