DROPS
Posted: Sun Apr 09, 2017 11:06 am
Well i opened game sources code to search for information about drops but it was sooo complicated especially for me cuz i don't know anything about codes and c++ etc
But finally after 3 hard hour's i understand 80-90% of drops system
There is 2 kind of drop
One is like for example : sqoyote : 2time 90% and 2time 50%for drop raw meat but if one time drop it doesn't drop again (idk this part exactly i made it simple)
Sqoyote :
90% raw meat
65% tail
50% skull
25% rotten muck
The second type of drop is like:
Zombie has 0.2% for dropping one top cloth,,, this cloth can be anything Tshirt or even red T-shirt
And 0.2% for dropping a pants
So it's so hard to list it if anyone have questions what mobs have what drop send me pm
A GOOD NEWS is that in codes i found texture and animation of new things that is not in game yet for example soon we gonna have walls for clan( texture was there) and new mobs like biker, businessman, hazmat and... New quests and many other good stuff books etc
If anyone have questions pm me
I wish not to get banned for this
But finally after 3 hard hour's i understand 80-90% of drops system
There is 2 kind of drop
One is like for example : sqoyote : 2time 90% and 2time 50%for drop raw meat but if one time drop it doesn't drop again (idk this part exactly i made it simple)
Sqoyote :
90% raw meat
65% tail
50% skull
25% rotten muck
The second type of drop is like:
Zombie has 0.2% for dropping one top cloth,,, this cloth can be anything Tshirt or even red T-shirt
And 0.2% for dropping a pants
So it's so hard to list it if anyone have questions what mobs have what drop send me pm
A GOOD NEWS is that in codes i found texture and animation of new things that is not in game yet for example soon we gonna have walls for clan( texture was there) and new mobs like biker, businessman, hazmat and... New quests and many other good stuff books etc
If anyone have questions pm me
I wish not to get banned for this