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Companions

Posted: Sat Jun 03, 2017 7:38 pm
by TrexApex
Alright you the devs should add Companions that can be found or be bought in game. So how they would work is you can interact with them by talking to them and they have dialogue like sarcastic lines or advice,etc. And you can do their quests to get an unique weapon and a upgrade in the companion, They can hold your stuff and you can tell them what to equip like guard mk3 armor or 39. Pistol, And they give you an special ability while with you like mechanic Ability which allows to make items of what workbench can make. Or hunter which gives you double meat off of creatures.The companions should also have an guard option to protect you while building or chopping trees. The companion should be calledited Joel, Magna, Spike, Buster, Haddock, Mack, R-90. R-90 should be a robot.

Re: Companions

Posted: Sat Jun 03, 2017 9:18 pm
by Vevrok
You should post it on section (SUGGESTIONS AND IDEAS.)
But heres a 2option!

- Do you mean PETS? We already have it
You can buy them OFFICIAL SHOP of game BEFORE login in

If YOU MEAN a other , hmm...

But about the aspect of COMPANION-pet could be cool !
Ooooooooo.oooooooooO
----------"-"------------

Re: Companions

Posted: Sun Jun 04, 2017 1:54 pm
by PillMaster
TrexApex wrote: Sat Jun 03, 2017 7:38 pm Alright you the devs should add Companions that can be found or be bought in game. So how they would work is you can interact with them by talking to them and they have dialogue like sarcastic lines or advice,etc. And you can do their quests to get an unique weapon and a upgrade in the companion, They can hold your stuff and you can tell them what to equip like guard mk3 armor or 39. Pistol, And they give you an special ability while with you like mechanic Ability which allows to make items of what workbench can make. Or hunter which gives you double meat off of creatures.The companions should also have an guard option to protect you while building or chopping trees. The companion should be calledited Joel, Magna, Spike, Buster, Haddock, Mack, R-90. R-90 should be a robot.


No talking Companions. I don't want to be annoyed by them saying the obvious. If it is added I want to mute them.

Re: Companions

Posted: Sun Jun 04, 2017 6:10 pm
by Silent Sam
Mercenaries.. if pets ain't enough, aye?
Won't last against ranged "horde farming", though. But who knows. *shrugs*

Re: Companions

Posted: Sun Jun 04, 2017 11:16 pm
by Richter
Reminds me of Fallout's Sulik (grumpy bone dude)

Re: Companions

Posted: Mon Jun 05, 2017 1:46 pm
by Deltaecho6
Hmm might as well add cyborgs . Another species but you can also fight them as npc chars in maps . Also a quest like that would be awesome . Where a cyborg army actually wants to breed esmselves and there's a head cyborg simply called " The Master " .