Rideable Pets
- -| L0n3 |-
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Rideable Pets
Hi guys,
my congratulations to the developers of the game, i'm having a great time with it.
I want to ask to the community if could be a good idea to have rideable pets (such as wasteland animals or vehicles) only for transporting purpose (maybe with more moving speed that by foot and have some inventory space)...
The vehicle could also be craftable...
Let me know your thoughts .
my congratulations to the developers of the game, i'm having a great time with it.
I want to ask to the community if could be a good idea to have rideable pets (such as wasteland animals or vehicles) only for transporting purpose (maybe with more moving speed that by foot and have some inventory space)...
The vehicle could also be craftable...
Let me know your thoughts .
Re: Rideable Pets
Horses seem to fit into the Arabic desert style. I think some of the enemies are even called Bedoein.. But of course some Mad Max type vehicles would be awesome..
Elder and sovereign of the Brotherhood of Steel
Re: Rideable Pets
Great idea.
"Remember! No matter where you go, there you are."
Mad Max Beyond Thunderdome
Mad Max Beyond Thunderdome
Re: Rideable Pets
Once more maps are added maybe a instant teleport system to get to other towns faster by paying coins (it isnt a real teleport, but as game content would be like a caravan hike to next town, but would then be shown as instant for the player)
Then following this yes, some personal free to move transportation ways to explore the wastelands would be cool.
Then following this yes, some personal free to move transportation ways to explore the wastelands would be cool.
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German
FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Languages: English, Italian, German
FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Re: Rideable Pets
here's a nice pet
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- Yes rideable pets would be sweet!
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Re: Rideable Pets
I am getting an image of a bunch of us with tricked out cars and guns and a flamethrower guitar!!!! This would maybe not fit the game, but it would be cool.
"The world is a cold and brutal place. Yet there is glory to be had out there in wasteland."
Say hi if I see you out there.
Say hi if I see you out there.
Re: Rideable Pets
Horses (Wild horse which may be aggressive or passive dev choice, and also for sale maybe by the farm brothers. Tamed by first obtaining trust by feeding and then will need to be train to be controlled. Carts and Chariots can also be implemented)
Player controlled flying vehicles maybe chais, maybe an airport for paid travel to far away towns, can work as a teleport system or and realistic airport system where certain flights leave at certain times.
Motor cycles may be better than motor cars as cars take up a lot of space and will have the areas crowded up but I'm sure there is ways around that
Player controlled flying vehicles maybe chais, maybe an airport for paid travel to far away towns, can work as a teleport system or and realistic airport system where certain flights leave at certain times.
Motor cycles may be better than motor cars as cars take up a lot of space and will have the areas crowded up but I'm sure there is ways around that
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