CLAN
CLAN
help change the clan building amour please, it cost alot to build but people destroy it very fast just in sec for 1 building to destroy it. i build 2 building it cost near to 10 k but people destroy it easy, hard to earn that much money please update the clan building ty
Bla Bla Bla
Re: CLAN
I agree with you very much.ALEX wrote: ↑Fri Mar 24, 2017 9:49 pm help change the clan building amour please, it cost alot to build but people destroy it very fast just in sec for 1 building to destroy it. i build 2 building it cost near to 10 k but people destroy it easy, hard to earn that much money please update the clan building ty
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Re: CLAN
The buildings HP were increased 10 times
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Re: CLAN
2 points to make.
1. Bbardiya. At least he did something. No need to sound so ungrateful.
2. Perhaps buildings would benefit from a resistance, similar to how FT is set up, but not as high (since there are no sieges of any kind yet).
1. Bbardiya. At least he did something. No need to sound so ungrateful.
2. Perhaps buildings would benefit from a resistance, similar to how FT is set up, but not as high (since there are no sieges of any kind yet).
Re: CLAN
Don't misunderstand I'm grateful i just damn my luckmadmaniacal1 wrote: ↑Sun Mar 26, 2017 8:54 pm 2 points to make.
1. Bbardiya. At least he did something. No need to sound so ungrateful.
2. Perhaps buildings would benefit from a resistance, similar to how FT is set up, but not as high (since there are no sieges of any kind yet).
bb--->bbardiya faction
OV-->37
OV-->37
Re: CLAN
It would be cool if defensive and offensive buildings could have something placed on or in them that helped in curtain areas like our equipment type thing but for towers or bunkers. But obviously make it more limited or make a limit to one thing per section of possibly helping or just one engeneral but make swappable.
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