CLAN

You need help? Check the general infos or post your question here!
Post Reply
User avatar
ALEX
Posts: 40
Joined: Wed Mar 22, 2017 4:06 pm
Location: malaysia

CLAN

Post by ALEX » Fri Mar 24, 2017 9:49 pm

help change the clan building amour please, it cost alot to build but people destroy it very fast just in sec for 1 building to destroy it. i build 2 building it cost near to 10 k but people destroy it easy, hard to earn that much money please update the clan building ty :)
Bla Bla Bla

User avatar
LMZRIP
Posts: 12
Joined: Sat Mar 25, 2017 10:18 am
Location: China

Re: CLAN

Post by LMZRIP » Sat Mar 25, 2017 10:25 am

ALEX wrote: Fri Mar 24, 2017 9:49 pm help change the clan building amour please, it cost alot to build but people destroy it very fast just in sec for 1 building to destroy it. i build 2 building it cost near to 10 k but people destroy it easy, hard to earn that much money please update the clan building ty :)
I agree with you very much.

win1700
Posts: 1
Joined: Tue Mar 21, 2017 12:32 pm

Re: CLAN

Post by win1700 » Sun Mar 26, 2017 9:04 am

Please let the guild forging upgrade, the river, the better weapons.

compbatant
Site Admin
Posts: 53
Joined: Sat Mar 04, 2017 9:24 pm

Re: CLAN

Post by compbatant » Sun Mar 26, 2017 7:28 pm

The buildings HP were increased 10 times :)

User avatar
bbardiya
Posts: 92
Joined: Wed Mar 22, 2017 6:34 am

Re: CLAN

Post by bbardiya » Sun Mar 26, 2017 7:53 pm

compbatant wrote: Sun Mar 26, 2017 7:28 pm The buildings HP were increased 10 times :)
After my whole clan destroyed you should done that???? :|
bb--->bbardiya faction
OV-->37

madmaniacal1
Posts: 25
Joined: Sun Mar 19, 2017 4:49 pm

Re: CLAN

Post by madmaniacal1 » Sun Mar 26, 2017 8:54 pm

2 points to make.

1. Bbardiya. At least he did something. No need to sound so ungrateful.

2. Perhaps buildings would benefit from a resistance, similar to how FT is set up, but not as high (since there are no sieges of any kind yet).

User avatar
bbardiya
Posts: 92
Joined: Wed Mar 22, 2017 6:34 am

Re: CLAN

Post by bbardiya » Mon Mar 27, 2017 10:07 am

madmaniacal1 wrote: Sun Mar 26, 2017 8:54 pm 2 points to make.

1. Bbardiya. At least he did something. No need to sound so ungrateful.

2. Perhaps buildings would benefit from a resistance, similar to how FT is set up, but not as high (since there are no sieges of any kind yet).
Don't misunderstand I'm grateful i just damn my luck :D
bb--->bbardiya faction
OV-->37

zepper93
Posts: 32
Joined: Mon Mar 20, 2017 5:49 am

Re: CLAN

Post by zepper93 » Wed Mar 29, 2017 3:13 pm

It would be cool if defensive and offensive buildings could have something placed on or in them that helped in curtain areas like our equipment type thing but for towers or bunkers. But obviously make it more limited or make a limit to one thing per section of possibly helping or just one engeneral but make swappable.

Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 15 guests