Companions

As the description says!
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TrexApex
Posts: 123
Joined: Sat Apr 22, 2017 5:33 pm

Companions

Post by TrexApex » Sat Jun 03, 2017 7:38 pm

Alright you the devs should add Companions that can be found or be bought in game. So how they would work is you can interact with them by talking to them and they have dialogue like sarcastic lines or advice,etc. And you can do their quests to get an unique weapon and a upgrade in the companion, They can hold your stuff and you can tell them what to equip like guard mk3 armor or 39. Pistol, And they give you an special ability while with you like mechanic Ability which allows to make items of what workbench can make. Or hunter which gives you double meat off of creatures.The companions should also have an guard option to protect you while building or chopping trees. The companion should be calledited Joel, Magna, Spike, Buster, Haddock, Mack, R-90. R-90 should be a robot.
The Wastelander.

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Vevrok
Posts: 108
Joined: Mon Mar 27, 2017 2:08 am
Location: Brazil

Re: Companions

Post by Vevrok » Sat Jun 03, 2017 9:18 pm

You should post it on section (SUGGESTIONS AND IDEAS.)
But heres a 2option!

- Do you mean PETS? We already have it
You can buy them OFFICIAL SHOP of game BEFORE login in

If YOU MEAN a other , hmm...

But about the aspect of COMPANION-pet could be cool !
Ooooooooo.oooooooooO
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Languages: Portuguese,English,spanish

PillMaster
Posts: 60
Joined: Wed May 17, 2017 2:44 am

Re: Companions

Post by PillMaster » Sun Jun 04, 2017 1:54 pm

TrexApex wrote: Sat Jun 03, 2017 7:38 pm Alright you the devs should add Companions that can be found or be bought in game. So how they would work is you can interact with them by talking to them and they have dialogue like sarcastic lines or advice,etc. And you can do their quests to get an unique weapon and a upgrade in the companion, They can hold your stuff and you can tell them what to equip like guard mk3 armor or 39. Pistol, And they give you an special ability while with you like mechanic Ability which allows to make items of what workbench can make. Or hunter which gives you double meat off of creatures.The companions should also have an guard option to protect you while building or chopping trees. The companion should be calledited Joel, Magna, Spike, Buster, Haddock, Mack, R-90. R-90 should be a robot.


No talking Companions. I don't want to be annoyed by them saying the obvious. If it is added I want to mute them.

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Silent Sam
Posts: 16
Joined: Sat Jun 03, 2017 12:27 pm

Re: Companions

Post by Silent Sam » Sun Jun 04, 2017 6:10 pm

Mercenaries.. if pets ain't enough, aye?
Won't last against ranged "horde farming", though. But who knows. *shrugs*
"Ad Victoriam!"
[BoS][SoB][B0S]

Richter
Posts: 49
Joined: Mon May 01, 2017 10:41 am

Re: Companions

Post by Richter » Sun Jun 04, 2017 11:16 pm

Reminds me of Fallout's Sulik (grumpy bone dude)

Deltaecho6
Posts: 3
Joined: Fri May 05, 2017 3:35 am

Re: Companions

Post by Deltaecho6 » Mon Jun 05, 2017 1:46 pm

Hmm might as well add cyborgs . Another species but you can also fight them as npc chars in maps . Also a quest like that would be awesome . Where a cyborg army actually wants to breed esmselves and there's a head cyborg simply called " The Master " .

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