Guild Radar
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- Posts: 53
- Joined: Tue Apr 18, 2017 4:00 pm
Guild Radar
Give guilds their own radar color so they don't have to add whole guild as friends
BoS - SoB - B0S 3 Guilds - 1 Brotherhood
- Silent Sam
- Posts: 16
- Joined: Sat Jun 03, 2017 12:27 pm
Re: Guild Radar
Bump.
Sometimes there's more motion dots on the same map in our radar. I don't want to be weary on the arriving dot only to find out it's my Sovereign.
Sometimes there's more motion dots on the same map in our radar. I don't want to be weary on the arriving dot only to find out it's my Sovereign.
"Ad Victoriam!"
[BoS][SoB][B0S]
[BoS][SoB][B0S]
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- Posts: 21
- Joined: Mon Aug 28, 2017 9:08 am
Re: Guild Radar
Yep agreed to this 100%
The Righteous one shall always triumph against the Wicked!
May the path guide you to the everlasting gates of heaven.
PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]
May the path guide you to the everlasting gates of heaven.
PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]
Re: Guild Radar
A great idea
Blue for friends
Red for faction members
Orange for Alliance members
Blue for friends
Red for faction members
Orange for Alliance members
Elder and sovereign of the Brotherhood of Steel
- BlitzCraig
- Posts: 153
- Joined: Tue Mar 14, 2017 12:26 pm
Re: Guild Radar
something like this would still be great... though it should be tied to statistics and a skill imo
Re: Guild Radar
*Suspicious wild ELS tab in skills window...*
Aegis :: Retired Senior Game Master (SGM)
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FAQ:
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Languages: English, Italian, German
FAQ:
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http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Re: Guild Radar
What if there was a range for identifying the purple dots on the radar..
The higher a characters Perception the bigger the range..
Or perhaps the binoculars should have a use... Especially since its a quest reward
The higher a characters Perception the bigger the range..
Or perhaps the binoculars should have a use... Especially since its a quest reward
Elder and sovereign of the Brotherhood of Steel
- BlitzCraig
- Posts: 153
- Joined: Tue Mar 14, 2017 12:26 pm
Re: Guild Radar
that's a very nice idea... and the binoculars do have a use - you can (or should be able at least) zoom your screen out further with binoculars than you can without them
Re: Guild Radar
The binoculars dont do anything sadlyBlitzCraig wrote: ↑Sun Sep 17, 2017 11:06 pm that's a very nice idea... and the binoculars do have a use - you can (or should be able at least) zoom your screen out further with binoculars than you can without them
They are probably intended to work and the flavour text suggests as much but no..
Elder and sovereign of the Brotherhood of Steel
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- Posts: 21
- Joined: Mon Aug 28, 2017 9:08 am
Re: Guild Radar
I got 20 binoculars once and trust me it never WORKS...
Its a good thing if it does since you will see others who are coming close to you or mob dragging to you.
2-3 map tiles range is enough to see everything since sqoyote (2 and a half) has a range that can see us in that position.
Its a good thing if it does since you will see others who are coming close to you or mob dragging to you.
2-3 map tiles range is enough to see everything since sqoyote (2 and a half) has a range that can see us in that position.
The Righteous one shall always triumph against the Wicked!
May the path guide you to the everlasting gates of heaven.
PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]
May the path guide you to the everlasting gates of heaven.
PARANOOB AND TERRORIST CONQUER THIS GAME AND [censored by a mod]
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