Welcome!

Infos about new versions and new content!
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Killazoo
Posts: 64
Joined: Thu Mar 30, 2017 3:49 pm
Location: USA

Re: Welcome!

Post by Killazoo » Thu Mar 30, 2017 3:57 pm

:ugeek: hello my name is killazoo I am also a zombie raiders veteran and have quit the game due to currput devs and buggy unstability. This game looks great so far and I'm excited to see the future development.anymore zombie raiders players in game? Let me know

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bbardiya
Posts: 92
Joined: Wed Mar 22, 2017 6:34 am

Re: Welcome!

Post by bbardiya » Thu Mar 30, 2017 7:46 pm

Rha wrote:
Thu Mar 30, 2017 2:34 pm
Hello everyone

Im really impressed by this game so far, ive played a lot of Zombie Raiders, Day R and other survival mmo's on android. But Zr is extremlely buggy and unbalanced and Day R got boring after a while. I have been a Fallout fan since the first Interplay games back in the 90's. And Mad Max is one of my favourite movies. Im really loving that classic post apocalyptic vibe. And im really looking forward to how this game will develop with new areas and features. Great job! Keep it up..

The only issue i have so far is the big prices for extra inventory etc..
Day R lol that was good too but they multiplier not as good as ft and ov
bb--->bbardiya faction
OV-->37

metalurgus
Posts: 4
Joined: Fri Mar 31, 2017 6:37 am

Re: Welcome!

Post by metalurgus » Fri Mar 31, 2017 6:50 am

Hello!
The game itself looks very interesting, but has to be improved a lot. I'm working as a Senior Android Developer, and would be happy to help with development if you accept any kind of help.

Also are you maybe planning to release desktop version of the game?

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Killazoo
Posts: 64
Joined: Thu Mar 30, 2017 3:49 pm
Location: USA

Re: Welcome!

Post by Killazoo » Sun Apr 02, 2017 2:36 pm

@admin we need a server cleanup it has been very spotty for last days. The game looks great don't stop working on thia one. Forgotten tales was OK but this is your jewl. Also the pets need a revive potion instead of a one time buy of 5$. The UI is a bit scetchy but can easily be fixed and optimized. Keep up the great work :mrgreen:

Moneypenny
Posts: 24
Joined: Sat Apr 15, 2017 9:00 pm

Re: Welcome!

Post by Moneypenny » Thu Jun 08, 2017 4:50 pm

Still waiting for the tons of maps, items, and dungeons.... :lol: :roll: :mrgreen: :P :oops: :lol: :D ;) :( :shock: :shock: :? 8-) :lol:

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: Welcome!

Post by Aegis » Thu Jun 08, 2017 5:55 pm

Dont worry, all that is in progress :)
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

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Aegis
Posts: 541
Joined: Wed Apr 05, 2017 12:32 pm

Re: Welcome!

Post by Aegis » Mon Jul 03, 2017 11:19 pm

Moneypenny wrote:
Thu Jun 08, 2017 4:50 pm
Still waiting for the tons of maps, items, and dungeons.... :lol: :roll: :mrgreen: :P :oops: :lol: :D ;) :( :shock: :shock: :? 8-) :lol:
viewtopic.php?f=2&t=1250

happy now? 😂
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

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Nada
Posts: 150
Joined: Fri Oct 05, 2018 3:36 am
Location: Indonesia

Re: Welcome!

Post by Nada » Sat Jan 26, 2019 10:25 am

compbatant wrote:
Sun Mar 19, 2017 2:54 pm

Image
I don't know in old OV game you can found headhunter mob in mac'joel farm.
A peaceful lone wandered in the Wasteland ;)
Om telolet om
Hello there
Paramedic

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