In general, I think that you need to change the game interface, transparent. And optimize the activation of the perk. Add the elements.
Explain why transparency. In pvp, as far as possible, no one can see the enemy, and not from above not from above
Perks need to be placed around the "attack" and "map". Because all the loading of the action falls on the right hand, which causes inconvenience when playing in the "unfolded" game mode. I suggested that this kind will be more progressive and comfortable. I get that it is crooked and not beautiful, but I think the idea is clear.
The second picture is optimized for 10 pieces of clothing. And there is room for DPS, and armor-piercing
Оптимизация
Оптимизация
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With all due respect ,Capricorn
Re: Оптимизация
I think that these are very good ideas. This would facilitate the management and application of skills in pvp. DPS meter the same I would like to see in the game.
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