adding helicopters

If you have ideas to improve this great game, post them here!
jankeman
Posts: 36
Joined: Sun Jun 25, 2017 3:34 pm

adding helicopters

Post by jankeman » Sun Jul 02, 2017 1:11 pm

If you could add the vertibird from fallout 4 would get fallout 4 fans more into the game. Pls consider this idea.

TrexApex
Posts: 123
Joined: Sat Apr 22, 2017 5:33 pm

Re: adding helicopters

Post by TrexApex » Sun Jul 02, 2017 11:02 pm

Be more specific cause they can't rip it off from the fallout series or Bethesda
The Wastelander.

User avatar
Aegis
Posts: 540
Joined: Wed Apr 05, 2017 12:32 pm

Re: adding helicopters

Post by Aegis » Sun Jul 02, 2017 11:45 pm

Orizobird, alternatives can be made 😂
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

jankeman
Posts: 36
Joined: Sun Jun 25, 2017 3:34 pm

Re: adding helicopters

Post by jankeman » Mon Jul 03, 2017 7:23 pm

Well, what about a Huey?
Last edited by jankeman on Tue Jul 04, 2017 3:14 am, edited 1 time in total.

PillMaster
Posts: 60
Joined: Wed May 17, 2017 2:44 am

Re: adding helicopters

Post by PillMaster » Mon Jul 03, 2017 7:25 pm

jankeman wrote: Sun Jul 02, 2017 1:11 pm If you could add the vertibird from fallout 4 would get fallout 4 fans more into the game. Pls consider this idea.
stop it this isn't fallout. Let this game stand on its own.

jankeman
Posts: 36
Joined: Sun Jun 25, 2017 3:34 pm

Re: adding helicopters

Post by jankeman » Wed Jul 05, 2017 5:48 am

Mate, i can't help it that its like fallout 1/2. Let the devs decide

PillMaster
Posts: 60
Joined: Wed May 17, 2017 2:44 am

Re: adding helicopters

Post by PillMaster » Wed Jul 05, 2017 1:58 pm

jankeman wrote: Wed Jul 05, 2017 5:48 am Mate, i can't help it that its like fallout 1/2. Let the devs decide
It is not fallout. It was inspired(if they played it). An fallout did not invent the desert wasteland or radiation caused mutant. The hulk is an example as he was here long before fallout. So stop it!

jankeman
Posts: 36
Joined: Sun Jun 25, 2017 3:34 pm

Re: adding helicopters

Post by jankeman » Wed Jul 05, 2017 8:45 pm

PillMaster wrote: Wed Jul 05, 2017 1:58 pm
jankeman wrote: Wed Jul 05, 2017 5:48 am Mate, i can't help it that its like fallout 1/2. Let the devs decide
It is not fallout. It was inspired(if they played it). An fallout did not invent the desert wasteland or radiation caused mutant. The hulk is an example as he was here long before fallout. So stop it!
You can't simply say that i should stop suggesting that kind of stuff, if you have other alternative choppers, i'd gladly take it.

jankeman
Posts: 36
Joined: Sun Jun 25, 2017 3:34 pm

Re: adding helicopters

Post by jankeman » Sat Jul 08, 2017 8:09 pm

Any devs considering this idea?

User avatar
Aegis
Posts: 540
Joined: Wed Apr 05, 2017 12:32 pm

Re: adding helicopters

Post by Aegis » Sat Jul 08, 2017 10:34 pm

The staff reads all ideas and suggestions, then consider them and decide if to proceed with the idea or not.
This will speed up asap most urgent issues have been adressed.
All i can say for now is to keep suggesting and proposing your ideas since everything will be taken in consideration 😉
Aegis :: Retired Senior Game Master (SGM)
Languages: English, Italian, German

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests