ideas and money
Posted: Fri Sep 01, 2017 7:46 am
I already wrote about this, try to raise this topic again. I really want to help your project. To my great regret I can not help Finance. But there are a lot of suggestions.
1. You see the second game currency (gold or crystals or biochip) which can be bought for real money and for game currency (for example 1 unit to 10k game currency).
2. Enter the advertisement in the game, it can help the project financially. For example, create a character in the city that shows this advertisement, let's say in the cinema. He walked, looked, got the game currency. You do not need to make a pop-up window during the game process ).
3. The gaming store simply requires expansion and increase. And here we need a second playing currency, which could be used to buy a skill dump in the store, not only for real money but also for the second game currency, for example 1 to 100
3.1. In the game store, you can set lots and goods that are not available, or ended up in ordinary stores 3 times more expensive.
3.2.There must be goods, the best of the best, perhaps with an increase in positive skills and a decrease in negative ones.
4. In the blacksmith or workbench add options for fixing things, I collected 10 tattered vests made one new.4.1. You need to make things better by connecting with other types or the same type. To improve the parameters of things.
4.2. Reduce or increase or add new parameters to existing items. It would be more convenient for the second game currency.
I would like to know your opinion.
1. You see the second game currency (gold or crystals or biochip) which can be bought for real money and for game currency (for example 1 unit to 10k game currency).
2. Enter the advertisement in the game, it can help the project financially. For example, create a character in the city that shows this advertisement, let's say in the cinema. He walked, looked, got the game currency. You do not need to make a pop-up window during the game process ).
3. The gaming store simply requires expansion and increase. And here we need a second playing currency, which could be used to buy a skill dump in the store, not only for real money but also for the second game currency, for example 1 to 100
3.1. In the game store, you can set lots and goods that are not available, or ended up in ordinary stores 3 times more expensive.
3.2.There must be goods, the best of the best, perhaps with an increase in positive skills and a decrease in negative ones.
4. In the blacksmith or workbench add options for fixing things, I collected 10 tattered vests made one new.4.1. You need to make things better by connecting with other types or the same type. To improve the parameters of things.
4.2. Reduce or increase or add new parameters to existing items. It would be more convenient for the second game currency.
I would like to know your opinion.