Internal game updates and fixes

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Yfars
Posts: 133
Joined: Tue Aug 15, 2017 1:55 am

Internal game updates and fixes

Post by Yfars » Wed Aug 07, 2019 8:24 am

This is a special post in which I will try to timely notify players of small updates in the game that do not require the publication of a new version of the game in game stores
Yfars :: Game Master (GM)
Languages: English, Russian

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Telegram:
@Yfars

User avatar
Yfars
Posts: 133
Joined: Tue Aug 15, 2017 1:55 am

Post by Yfars » Wed Aug 07, 2019 9:00 am

Over the past month, the following changes have been added to the game:
- PvP arena, in which the outcast counter does not work and the restriction in the difference between the levels of opponents (a player with a level of 100 may be the first to damage a level 15 player)
- Fix regeneration in robo-safe. Robo-safe can no longer regenerate their health while in combat. No pet should have health regeneration in battle (you can see information on this here viewtopic.php?f=7&t=982)
- Changing the characteristics of sniper rifles. Rifles Buffalofield M2, Aritaka scoped, Stiger P-69 have been slightly changed for the better
- Fix sale of ammunition. The game added a gradation of prices for packs of ammunition that are not completely filled. For example, a pack with 30 rounds of ".303" caliber costs 250 coins, but a pack with 20 rounds of ".303" caliber will cost 180 coins (these prices are not valid, they are taken only as an example)
Yfars :: Game Master (GM)
Languages: English, Russian

FAQ:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=229
Game Rules:
http://ov.dmgamestudio.com/viewtopic.php?f=7&t=151
Telegram:
@Yfars

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