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Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 5:06 am
by Zlazher
Bikes: Maybe it has a hard crafting recipe... (But it makes your walk speed 175% faster)
Tire armor recipe (Tier 2)
Tire headgear
~2 truck tire
~2 nail packs
~5 glass shards
Tire shoulderpads
~1 truck tire
~2 nail packs
Tire suit (the armor part not the clothing)
~3 truck tires
-4 nail packs
~3 cloth (the one that you can make into a clean bandage)
Stats:
Each tire shoulderpads
~4 Armor
~ -5 dodge
~ -5 walking speed
Ture suit
~7 armor
~ -8 dodge
~ -8 walking speed
Tell me if the armor and bike is OP
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 7:22 am
by Aegis
Zlazher wrote: ↑Thu May 04, 2017 5:06 am
Bikes: Maybe it has a hard crafting recipe... (But it makes your walk speed 175% faster)
Tire armor recipe
Tire headgear
~2 truck tire
~2 nail packs
~5 glass shards
Tire shoulderpads
~1 truck tire
~2 nail packs
Tire suit (the armor part not the clothing)
~3 truck tires
-4 nail packs
~3 cloth (the one that you can make into a clean bandage)
Stats:
Each tire shoulderpads
~4 Armor
~ -5 dodge
~ -5 walking speed
Ture suit
~7 armor
~ -8 dodge
~ -8 walking speed
Tell me if the armor and bike is OP
all i see is a full armor set and nothing about the actual bike with 175 walk speed as title...
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 7:28 am
by Zlazher
As i have said... Bikes have a hard recipe ... Let the developer(s) think about the recipe
And the tire armor...make the success chance to 70%
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 7:34 am
by Aegis
Tire armor would be an extension of the tired jimmy actual quest i suppose as the headpart is obtainable from there already.
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 7:40 am
by Elbin
I don't know the exact stats of the so called mk3 equipment, but this tire armour feels a bit easy to make as you can currently buy tires. If they were only a random find, and the crafting recipe is in one of the higher crafting tiers (2-3) when these are added, then it might be better balanced.
You can also make it a pure boss tanking armour by bumping the AC higher than anything else (9-12), increasing the walk speed penalty to match and adding a -5% aiming to each piece (I imagine moving in a tire suit is not comfortable at all). You become a crawling rubber mound that can't hit a thing but can survive a missile strike (especially coupled with good endurance/healing skills).
For the bike recipe how about this:
10 iron bars
3 tough leather (the one from the knife recipe)
2 tires
3 weak tech (there may be other tech pieces, I haven't seen them yet)
2 glass panes (not broken shards, the second tier of glass)
That's a full standard inventory of 20 slots. However, I think the 175% boost is a bit too much if you dont have a penalty like: for the first five seconds after you stop moving you cannot attack, or something similar. I don't see how mounting/dismounting would be implemented otherwise.
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 12:51 pm
by Zlazher
Aegis wrote: ↑Thu May 04, 2017 7:34 am
Tire armor would be an extension of the tired jimmy actual quest i suppose as the headpart is obtainable from there already.
Yes i know...but maybe after you finish tired jimmy's quest...you can craft the tire armor now
Re: Craftable Bikes and Tire armor
Posted: Thu May 04, 2017 12:53 pm
by Zlazher
Elbin wrote: ↑Thu May 04, 2017 7:40 am
I don't know the exact stats of the so called mk3 equipment, but this tire armour feels a bit easy to make as you can currently buy tires. If they were only a random find, and the crafting recipe is in one of the higher crafting tiers (2-3) when these are added, then it might be better balanced.
You can also make it a pure boss tanking armour by bumping the AC higher than anything else (9-12), increasing the walk speed penalty to match and adding a -5% aiming to each piece (I imagine moving in a tire suit is not comfortable at all). You become a crawling rubber mound that can't hit a thing but can survive a missile strike (especially coupled with good endurance/healing skills).
For the bike recipe how about this:
10 iron bars
3 tough leather (the one from the knife recipe)
2 tires
3 weak tech (there may be other tech pieces, I haven't seen them yet)
2 glass panes (not broken shards, the second tier of glass)
That's a full standard inventory of 20 slots. However, I think the 175% boost is a bit too much if you dont have a penalty like: for the first five seconds after you stop moving you cannot attack, or something similar. I don't see how mounting/dismounting would be implemented otherwise.
While you are using a bike...you cannot attack so it is fair