Roles for player

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TrexApex
Posts: 123
Joined: Sat Apr 22, 2017 5:33 pm

Roles for player

Post by TrexApex » Mon Jul 03, 2017 12:27 am

Now think of this if everybody got a vehicles frames would drop and be a always waging war to be the best so roles Given by the team gms can let players control in work objects while someone monitors so that everyone has a taste of being special then having to purchase the item so a person in forum should make it so they could have testers like new updates gear. Etc with a private server with gms and the devs so people can monitor and might make wheels turning to a direction of a massive update.
The Wastelander.

TrexApex
Posts: 123
Joined: Sat Apr 22, 2017 5:33 pm

Re: Roles for player

Post by TrexApex » Mon Jul 24, 2017 3:22 pm

This is the jist of it need testers for unstable versions with equipment, new implements and such to help for quicker updates and if all suggestions were filled it would lag servers. Etc. From. TrexApex To yours the team, Ardesia, Blitz Craig, Aegis and others around of applause good day gentlemen.


Last bumped by TrexApex on Mon Jul 24, 2017 3:22 pm.
The Wastelander.

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